Remedy have a pedigree of combining interesting, off-beat narratives with pulse-pounding cinematic action. Many fans were intrigued to learn that CrossfireX’s Campaign missions would be designed by Remedy entertainment. It’s not just CrossfireX’s multiplayer that has left players with a bad taste in their mouths. The developer notes can be read in full here. Controller and balance issues are at the forefront, but Boo makes note of the fact – aside from these issues – the game’s fundamentals are in need of work. What follows is a list of improvements, explanations and plans for future fixes to the game. Boo goes on to say I wanted to take this opportunity to personally apologize for the current state of the game, take you through exactly how we plan to address the issues and ultimately ask for a chance to make it all up to you.” The developers seem to be taking an active hand in rectifying the problems with the game, without shying away from them. Right at the start of the update, Boo says “It’s clear that we have inadvertently disappointed many of our players and fans that have stuck with us for a long time.” This isn’t just an apology however. And it doesn’t waste any time in apologising to players for the game’s current state. And now CrossfireX’s Executive producer, Sooroo Boo, has posted a developer update for the game. While the game has been highly anticipated, fans are less than pleased with current gameplay, connection and balance issues. CrossfireX has had something of a bumpy launch.
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